Batman's batarangs
Discover our 3D project that brings together all the iconic Batarangs from Batman movies, from 1989 to 2016. With a focus on low poly, each model features highly detailed materials. In the videos, you can appreciate the meticulous attention to scratches, dirt, and details achieved through normal maps, optimizing the intricacy of each modeled object.
Release date: Oct 2022 |
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Mandalorian Helmet
Immerse yourself in our 3D project of the Mandalorian helmet, meticulously designed in low poly. We've created an ideal environment for a flawless product visualization, where the details crafted in Substance Painter, such as scratches, dirt, and indentations on the helmet, come together harmoniously to present a perfect representation of this iconic item from the Star Wars saga.
Release date: April 2022 |
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Lightsaber - Star Wars
Immerse yourself in the Star Wars universe with my 3D project: a meticulously detailed replica of a lightsaber, precisely modeled using 3DsMax and V-Ray. Every component, from the hilt to the blade, has been faithfully recreated to match the original. Our video showcase an immersive animation of the lightsaber igniting, highlighting the careful material details that replicate the real-life metals from the saga.
Release date: March 2021 |
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Sofa
Explore my pioneering 3D project: an ultra-realistic sofa that marks my entry into the world of design. Crafted in velvet and textured with high-quality V-Ray materials, this sofa embodies an impressive level of realism. Its detailed render makes it the perfect choice for furniture catalogs, showcasing my evolution in the next projects.
Release date: Oct 2020 |
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Wine and glasses
Immerse yourself in my initial 3D project: wine glasses and a bottle that marked my entry into design. Modeled in 3DsMax and V-Ray, I've created glasses and a bottle filled with wine, delivering a striking sense of reality that blurs the line between fiction and reality. While I've improved since then, this work remains a testament to my progress in subsequent projects.
Release date: Sept 2020 |
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Sunglasses
Sunglasses
My debut in 3D design: a next-generation console for my university graduation project. It showcases a low-poly version with fluid effects generated using 3DsMax, VRay, and PhoenixFD. Despite being my first project, it reflects a TV commercial-like simulation for a new console launch, highlighting my growth since then.
Release date: Jul 2020 |
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